Android
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Android Game Development with libgdx – Prototype in a day, Part 1b
Creating the Game and Displaying the World To render the world onto the screen, we need to create a screen…
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Android Game Development with libgdx – Prototype in a day, Part 1a
In this article I will take a detour from the building blocks of a game engine and components and I…
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Android Broadcast Receiver – Change in flow since API 3.1
Prior to API 3.1 we could have a broadcast receiver which could have been invoked by an implicit intent even…
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Java Swing to Android
Here is a quick, brief 10,000ft overview/observations on Android from a Swing developers point of view. Firstly if your coming…
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SQL Lite Performance on Android
For those who are unaware, Android has some build-in classes to support the use of SQL Lite databases. It provides…
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Android – Load WebView with ProgressBar
Problem: How to load WebView with ProgressBar? Description: Previously, i have published an article for Android – WebViewClient example where…
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Android – Read file from Assets
Description: First of all, let me give you a link: AssetManager, through this class we can easily access any files…
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Free Copies of Android books Giveaway Roundup
Hello fellow Java Geeks! Our first giveaway of Packt Publishing’s best selling books on Android has ended. The Prize Winners The 3…
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Win Free Copies of Android books
Fellow Java geeks, We are pleased to announce that we have teamed up with Packt Publishing and we are organizing…
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