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Desktop Java

JavaFX Tip 14: StackPane Children – Hidden But Not Gone

Another short tip: Swing provides a layout manager called CardLayout, which manages a set of components (cards) inside a container but always only shows one of them. The method CardLayout.show(Container, String) allows to switch between the components / the cards. The same behaviour can be accomplished in JavaFX by using the StackPane, adding several children (each using the entire width and ...

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JavaFX Tip 13: Study Modena CSS File

This is the easiest and shortest tip so far. If you want to do any of the following things: learn how to use CSS make your custom controls look like the standard controls reuse an SVG path graphic used by a standard control (e.g. scrollbar arrows) figure out how to navigate the structure of the standard controls determine the color used ...

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Game AI – An Introduction to Behaviour Trees

Game AI is a very broad subject and while there is a lot of material out there, I didn’t find something that introduces the concepts gently and at a slower, more understandable pace. This article will try to explain how to design a very simple but extendable AI system loosely based on the concept of Behaviour Trees. What is AI? ...

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Validation in java (javafx)

Validation is one thing that’s missing from the core javafx framework. To fill in this gap there is already a 3rd party validation library that’s present in controlsfx. However there’s one issue I have with it: it wasn’t created with FXML in mind. That’s not to say it isn’t a good library, it just misses this detail and for me ...

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FX Playground

Introduction FX Playground is a JavaFX-based prototyping tool or live editor that eliminates the step of compiling Java code. This concept isn’t new, for instance the Web world there are many HTML5 playgrounds that offer online editors that enable developers to quickly prototype or experiment with various JavaScript libraries. This allows the developer to focus on visualizations or UI details ...

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JavaFX Tip 12: Define Icons in CSS

When you are a UI developer coming from Swing like me then there is a good chance that you are still setting images / icons directly in your code. Most likely something like this:                 import javafx.scene.control.Label; import javafx.scene.image.ImageView; public class MyLabel extends Label { public MyLabel() { setGraphic(new ImageView(MyLabel.class. getResource("image.gif").toExternalForm())); } }   ...

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JavaFX Tip 11: Updating Read-Only Properties

Custom controls often feature “read-only” properties. This means that they can not be set from outside the control, not even from their own skin class. It is often the behaviour of a control that leads to a change of the read-only property. In JavaFX this behaviour can be implemented in the control itself and in the skin. So we sometimes end up ...

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JavaFX Tip 10: Custom Composite Controls

Writing custom controls in JavaFX is a simple and straight forward process. A control class is needed for controlling the state of the control (hence the name). A skin class is needed for the apperance of the control. And more often than not a CSS file for customizing the apperance. A common approach for controls is to hide the nodes they ...

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Setting up development environment for GWT

Introduction This is part of series intended to develop cross platform mobile applications in Java. In this blog post we will see what GWT is and set up the development environment for GWT. GWT is an open source development toolkit for developing complex browser based Ajax applications. Using GWT you can develop Rich Internet Applications(RIA) in Java which is then ...

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