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Author Archives: John Boardman

John is a Sr. Keyhole Consultant with 20+ years of experience in C, C++, Java, and IoT enterprise software design and development. Also currently writing a multi-platform, multi-user game in Unity3d (and server in Java) and have written custom graphical game engine clients in C and C++ on several platforms.

Whirlpool: Microservices Using Netty And Kafka

Introduction In my last blog, I introduced Netty being used as a web server. That example worked well… as long as a broadcast server is what was needed. Most of the time that is not very useful. It’s more likely that the need is for each client to receive only the data intended for them, with broadcasts reserved for special circumstances like “The ...

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