Software Development

Small Simple Things

Definition of Software Development Success

You can’t build a huge perfect thing all in one go.

You can’t work in a team on huge things and expect them to connect together after long delays.

Software development is part construction, part curation, and part discovery. We come up with a good idea, try something of it out, refine the good bits, expand the essentials and continue until some definition of finished.

All of the above boils down to a simple set of principles:

  • Make small, simple things that you believe you need
  • Integrate them with the whole ALL THE TIME
  • Define increments measured in minutes (or small numbers of hours)
  • Aim for the software changes on your own computer to be stable in increments of seconds (or small numbers of minutes)
  • Continuously review and refine the shortest route to the goal

Remember to Keep Your Eyes on The Prize.

Published on Java Code Geeks with permission by Ashley Frieze, partner at our JCG program. See the original article here: Small Simple Things

Opinions expressed by Java Code Geeks contributors are their own.

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Ashley Frieze

Software developer, stand-up comedian, musician, writer, jolly big cheer-monkey, skeptical thinker, Doctor Who fan, lover of fine sounds
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