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Author Archives: Toni Epple

Toni Epple
Anton is a consultant worldwide for a wide variety of companies, ranging from startups to Fortune 500 companies, in many areas, including finance institutions and aerospace. His main interest is Client side development, and he has authored books and numerous articles on this topic. He is a member of the NetBeans Dream Team and a Oracle Java Champion. In 2013 he was elected as a JavaONE Rockstar, in 2014 he received a Duke’s Choice Award for his work on DukeScript.

Writing a Tile Engine in JavaFX

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With the advent of embedded versions of JavaFX, our framework has become more interesting for game development, since we now can target small consumer devices like tablets & smartphones. So I decided to do a little more experimenting with JavaFX for writing Games. This time I wanted to use Canvas to have more control over the rendering in order to ...

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JBox2D and JavaFX: Events and forces

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In yesterdays samples you saw how you can create a simple world, and display it with WorldView, and how to provide custom Renderers. Now we’re going to add some user input. We’ll create a control that behaves like a flipper in a pinball machine. To do that we’ll create a Joint. In JBox2D Joints are used to constrain bodies to ...

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FXML: Custom components using BuilderFactory

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When you want to use FXML, you will need to be able to add your own components. That’s fairly easy, you simply need to add an import statement. Elements in your FXML-file that start with a capital letter will be interpreted as instances, and if they’re Java Beans, most important: if they have a parameterless standard constructor, everything is fine. ...

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