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Tag Archives: JavaFX

JavaFX Library for Inverse Kinematics 2.0

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This is the first tutorial explaining the basics of javafx-ik, a library for inverse kinematics with JavaFX. The sources of the library can be downloaded from GitHub. What is a Bone object ? A bone is the fundamental building block for inverse kinematics with the library  javafx-ik. A bone has a length and a joint around which it can be ...

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JavaFX 2 with Spring

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I’m going to start this one with a bold statement: I always liked Java Swing, or applets for that matter. There, I said it. If I perform some self analysis, this admiration probably started when I got introduced to Java. Swing was (practically) the first thing I ever did with Java that gave some statisfactionary result and made me able ...

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JavaFX: Space Invaders in less than 175 LOC

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With the current version of the API I’m at less than 175 LOC for Space Invaders. I’ve got lot’s of “Functional Interfaces” in my APIs that can be converted to Lambda Expressions with JavaFX 8( e.g. SpriteProvider and CollisionHandler). That will make the code nicer and shorter. I could probably also reduce the linecount by bundling the recources (e.g. TileSets) ...

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Styling JavaFX Pie Chart with CSS

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JavaFX provides certain colors by default when rendering charts. There are situations, however, when one wants to customize these colors. In this blog post I look at changing the colors of a JavaFX pie chart using an example I intend to include in my presentation this afternoon at RMOUG Training Days 2013. Some Java-based charting APIs provided Java methods to ...

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A minimal JavaFX Presentation (in JavaFX)

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If you want to do a presentation about JavaFX, it’s very handy to do the presentation itself in JavaFX. This way you can easily show your examples without leaving the presentation. Here’s a very minimal example how to do that. In NetBeans set up a new JavaFX Project “New Project” -> “JavaFX” -> “JavaFX Application” and name it “FXPresenter”. Now ...

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JavaFX Coming Soon to an Android or iOS Device Near You?

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There has been big news recently in the world of JavaFX regarding many more components of JavaFX being open sourced as advertised at JavaOne 2012. In February Open Source Update, Richard Bair compiled a table of JavaFX projects that have been open sourced as of that post’s writing (Monday, 11 February 2013). As exciting as all that open sourcing is, ...

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Hello GroovyFX

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GroovyFX brings together two of my favorite things: Groovy and JavaFX. The main GroovyFX Project page describes GroovyFX as ‘[providing] a Groovy binding for JavaFX 2.0.’ GroovyFX is further described on that page: GroovyFX is an API that makes working with JavaFX in Groovy much simpler and more natural. GroovyFX is focused on exploiting the power of the Groovy Builder ...

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JavaFX 2 XYCharts and Java 7 Features

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One of my favorite features of JavaFX 2 is the standard charts it provides in its javafx.scene.chart package. This package provides several different types of charts out-of-the-box. All but one of these (the PieChart) are ‘2 axis charts’ (specific implementations of the XYChart). In this post, I look at the commonality between these specializations of XYChart. Along the way, I ...

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Writing a Tile Engine in JavaFX

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With the advent of embedded versions of JavaFX, our framework has become more interesting for game development, since we now can target small consumer devices like tablets & smartphones. So I decided to do a little more experimenting with JavaFX for writing Games. This time I wanted to use Canvas to have more control over the rendering in order to ...

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XAML or JavaFx?

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This a quick, subjective, unauthorative and very non-scientific comparison of building applications with XAML and with JavaFx. The comparison is based on my personal experience working with each. On the XAML side this means WPF and Win8 store apps. On the JavaFx side this means a Windows 7 application.               JavaFx JavaFx is touted ...

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