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10 Object Oriented Design principles for the Java programmer

Object Oriented Design Principles are core of OOPS programming but I have seen most of Java programmer chasing design patterns like Singleton pattern , Decorator pattern ...
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Modelling Is Everything

I’m often asked, “What is the best way to learn about building high-performance systems”? There are many perfectly valid answers to this question but there is one thing that ...
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Fixing Bugs – if you can’t reproduce them, you can’t fix them

‘Generally, if you can’t reproduce it, it’s almost impossible to fix’. Anonymous programmer, Practices of Software Maintenance, Janice Singer ...
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How to build a DIY Service Repository

Every Jedi faces the moment in their life when their Lightsaber simply fails to perform as expected and he or she has bite the bullet and build a better one. Not being a Jedi I clearly ...
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Top 5 SOA gotchas and how to avoid them

After 5 years of designing and building award winning service oriented architectures, I thought I’d share my top 5 SOA gotcha’s and some general hints on how you can avoid them ...
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Enterprise Architect Program for organization

From kick start to acceptanceFirst seek to understand.Don’t do EA for EA’s sake. Really seek to understand what clients want. ...
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Fixing Bugs – there’s no substitute for experience

We’ve all heard that the only way to get good at fixing bugs in through experience – the school of hard knocks. Experienced programmers aren’t afraid, because they’ve ...
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25 things you’ve said in your career as a software engineer. Admit it!

This article is inspired by an older blog post. I’ve updated it to reflect modern languages and technologies.“It works fine on MY computer. Come and see it in action if you don’t ...
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Build Flow Jenkins Plugin

Most of us we are using Jenkins/Hudson to implement Continuous Integration/Delivery, and we manage job orchestration combining some Jenkins plugins like ...
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Single Writer Principle

When trying to build a highly scalable system the single biggest limitation on scalability is having multiple writers contend for any item of data or resource. Sure, algorithms can ...
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