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Spring 3 and Java EE 6 – An unfair and incomplete comparison

The first draft of this small article had the title ‘Spring & Java EE – Comparing Apples and Oranges’. During writing this, I learnt that it is possible to compare ...
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Spring MVC 3 Controller for MyBatis CRUD operation

Till now we have created CRUD database service for the domain class “User” and alsointegratedMyBatis configuration with Spring Configuration file. Next, we will create an web page ...
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Spring 3: Type safe dependency injection

Before jumping to Type Safe Dependency Injection from Spring, I would like to to discuss the way we have been doing it earlier. We have been using dependency injection by type with ...
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Deploy Play Framework 2 apps to Openshift with Java AND Scala

A couple of weeks, Mark Atwood, Jorge Aliss, and me, Sebastián Scarano participated in Red Hat’s webinar LET’S PLAY! IN THE CLOUD: DEVELOPING JAVA WEB APPS ON OPENSHIFT In the ...
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JUnit and Hamcrest: Improving On assertEquals

In my blog post Are Static Imports Becoming Increasingly Accepted in Java?, I discussed the increasing use of static imports in Java to make code more fluent in certain contexts. Unit ...
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JavaFX 2 vs. HTML5 for RIA

These days, we are starting a new project for realizing a Rich Internet Application (RIA). One of the first questions is: Which technologies and frameworks shall we use? The backend ...
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Secure Encryption in Java

Last time I wrote about cryptography, I outlined Apache Shiro crypto API and shown how to use its two symmetric ciphers. I also wrote that “You do not need more to encrypt and ...
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Threading stories: ThreadLocal in web applications

This week I spend reasonable time to eliminate all our ThreadLocal variables in our web applications. The reason was that they created classloader leaks and we coudn’t undeploy ...
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JavaFX 2 GameTutorial Part 2

Introduction This is the second installment of a series of blog entries relating to a JavaFX 2 Game Tutorial. If you have not read Part 1 please see the introduction section of ...
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Writing modules for Play 2, part 2: Interceptors

In the first part of this tutorial, we looked at the bare basics for creating, publishing and calling a module. The module we created didn’t really do much, so now it’s time to ...
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