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JavaFX: Space Invaders in less than 175 LOC

With the current version of the API I’m at less than 175 LOC for Space Invaders. I’ve got lot’s of “Functional Interfaces” in my APIs that can be converted to Lambda Expressions ...
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A minimal JavaFX Presentation (in JavaFX)

If you want to do a presentation about JavaFX, it’s very handy to do the presentation itself in JavaFX. This way you can easily show your examples without leaving the presentation. ...
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Writing a Tile Engine in JavaFX

With the advent of embedded versions of JavaFX, our framework has become more interesting for game development, since we now can target small consumer devices like tablets & smartphones. ...
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JBox2D and JavaFX: Events and forces

In yesterdays samples you saw how you can create a simple world, and display it with WorldView, and how to provide custom Renderers. Now we’re going to add some user input. We’ll ...
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FXML: Custom components using BuilderFactory

When you want to use FXML, you will need to be able to add your own components. That’s fairly easy, you simply need to add an import statement. Elements in your FXML-file that start ...
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