<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>Java Code Geeks &#187; Michael Heinrichs</title> <atom:link href="http://www.javacodegeeks.com/author/Michael-Heinrichs/feed/" rel="self" type="application/rss+xml" /><link>http://www.javacodegeeks.com</link> <description>Java 2 Java Developers Resource Center</description> <lastBuildDate>Wed, 19 Jun 2013 10:00:25 +0000</lastBuildDate> <language>en-US</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.5.1</generator> <item><title>JavaFX Library for Inverse Kinematics 2.0</title><link>http://www.javacodegeeks.com/2013/04/javafx-library-for-inverse-kinematics-2-0.html</link> <comments>http://www.javacodegeeks.com/2013/04/javafx-library-for-inverse-kinematics-2-0.html#comments</comments> <pubDate>Thu, 04 Apr 2013 13:00:23 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/?p=10588</guid> <description><![CDATA[This is the first tutorial explaining the basics of javafx-ik, a library for inverse kinematics with JavaFX. The sources of the library can be downloaded from GitHub. What is a Bone object ? A bone is the fundamental building block for inverse kinematics with the library  javafx-ik. A bone has a length and a joint [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2013/04/javafx-library-for-inverse-kinematics-2-0.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Using the JavaFX AnimationTimer</title><link>http://www.javacodegeeks.com/2012/06/using-javafx-animationtimer.html</link> <comments>http://www.javacodegeeks.com/2012/06/using-javafx-animationtimer.html#comments</comments> <pubDate>Mon, 18 Jun 2012 22:00:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/using-the-javafx-animationtimer.html</guid> <description><![CDATA[In retrospect it was probably not a good idea to give the AnimationTimer its name, because it can be used for much more than just animation: measuring the fps-rate, collision detection, calculating the steps of a simulation, the main loop of a game etc. In fact, most of the time I saw AnimationTimer in action [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/06/using-javafx-animationtimer.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Profiling JavaFX Mobile applications</title><link>http://www.javacodegeeks.com/2012/06/profiling-javafx-mobile-applications.html</link> <comments>http://www.javacodegeeks.com/2012/06/profiling-javafx-mobile-applications.html#comments</comments> <pubDate>Wed, 06 Jun 2012 13:00:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/profiling-javafx-mobile-applications.html</guid> <description><![CDATA[NOTE: This article was originally published in 2009 and is provided for reference reasons. Please check out the rest of our JavaFX articles. Today is a great day for every developer of JavaFX Mobile applications. You wonder why? Because the JavaME SDK 3.0 was released. It was long, hard work, from what I heard during [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/06/profiling-javafx-mobile-applications.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>JavaFX: Creating a Sprite Animation</title><link>http://www.javacodegeeks.com/2012/03/javafx-creating-sprite-animation.html</link> <comments>http://www.javacodegeeks.com/2012/03/javafx-creating-sprite-animation.html#comments</comments> <pubDate>Fri, 16 Mar 2012 11:50:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/javafx-creating-a-sprite-animation.html</guid> <description><![CDATA[While most of my posts so far dealt with JavaFX properties and bindings, today I want to write about another part of the JavaFX runtime I also work on: the animation API. In this article I will explain how to write custom animations in JavaFX and use this approach to create a class for sprite [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/03/javafx-creating-sprite-animation.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Most often asked questions about JavaFX</title><link>http://www.javacodegeeks.com/2012/03/most-often-asked-questions-about-javafx.html</link> <comments>http://www.javacodegeeks.com/2012/03/most-often-asked-questions-about-javafx.html#comments</comments> <pubDate>Wed, 07 Mar 2012 15:54:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/most-often-asked-questions-about-javafx.html</guid> <description><![CDATA[Last week I did a talk about JavaFX at Jfokus 2012 in Stockholm, when I realized that there are three questions I am asked at every event. There seems to be a general interest, so I try to answer them in this post (as much as I can to be honest): What about JavaFX on [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/03/most-often-asked-questions-about-javafx.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Best Practices for JavaFX Mobile Applications, Part 2</title><link>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile_07.html</link> <comments>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile_07.html#comments</comments> <pubDate>Wed, 07 Mar 2012 01:46:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/best-practices-for-javafx-mobile-applications-part-2.html</guid> <description><![CDATA[WARNING: The tips I am giving here are true for the current version of JavaFX Mobile, which is part of the JavaFX 1.1 SDK. In future versions the behavior will change, the&#160;current bad performance of the mentioned artifacts will be optimized away or at least significantly improved. Everything I am writing about here is a [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile_07.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Best Practices for JavaFX Mobile Applications, Part 1</title><link>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile.html</link> <comments>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile.html#comments</comments> <pubDate>Mon, 05 Mar 2012 01:38:00 +0000</pubDate> <dc:creator>Michael Heinrichs</dc:creator> <category><![CDATA[Desktop Java]]></category> <category><![CDATA[JavaFX]]></category><guid isPermaLink="false">http://www.javacodegeeks.com/2012/10/best-practices-for-javafx-mobile-applications-part-1.html</guid> <description><![CDATA[As everybody who is interested in JavaFX will know by now, JavaFX Mobile was released a short while ago. It was a hell of a ride, that’s for sure. I felt so exhausted, I did not even have the energy to blog during the release… But by now I feel recovered and want to start [...]]]></description> <wfw:commentRss>http://www.javacodegeeks.com/2012/03/best-practices-for-javafx-mobile.html/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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