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Android Tutorial: Gestures in your app

Gestures in mobile apps are pretty common place these days. Almost anyone with smart phone experience knows that pinching will usually zoom in on an image. Now, using Gestures in Android ...
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Android Game Development – Using Bitmap Fonts

Android is an OS running on many types of devices with different screen sizes. Because of that it is pretty difficult to address font related issues regarding both size and appearance ...
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Android: Gallery View without Pictures

Android’s Gallery View is one of the first widgets Android created. It’s so old now that some people even find it hard to find. The Gallery view provides a list of scrollable objects ...
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Android Game Development – Design In-game Entities – The Strategy Pattern

In this part I will try to explain what I understand on good game design elements. I will use droids in the examples and I will script a basic fight simulator to see how they behave. The ...
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Android Game Development – Particle Explosion

Ever wondered how explosions are created? Let’s take a little detour and try to implement a basic particle explosion. An explosion is nothing more than a bunch of particles (be them ...
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Android Interview Questions and Answers

Here are some basic Android related interview questions and their respective answers. What is Android? Android is a stack of software for mobile devices which includes an Operating ...
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Android Game Development – Sprite Animation

If you followed the series so far we are pretty knowledgable in handling touches, displaying images and moving them around. But a moving image it’s a pretty dull sight as it looks ...
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Android Game Development – Measuring FPS

In the previous entry we have created a game loop that runs at a constant speed and constant (more or less) FPS. How can we measure it? Check the new MainThread.java class.           package ...
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Android Game Development – The Game Loop

The game loop is the heartbeat of every game. We used a very rudimentary one so far (you can find it here) without any control over how fast or slow we update our game state and which ...
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Android Game Development – Moving Images on Screen

In the previous post we’ve displayed an image and implemented a very simple drag functionality. Things we should know by now following the series:launch an Android application in ...
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