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Android – Read file from Assets

Description: First of all, let me give you a link: AssetManager, through this class we can easily access any files lying inside the Assets directory of android application. (or any ...
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Free Copies of Android books Giveaway Roundup

Hello fellow Java Geeks! Our first giveaway of Packt Publishing’s best selling books on Android has ended. The Prize Winners The 3 lucky winners that will receive the ...
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Win Free Copies of Android books

Fellow Java geeks, We are pleased to announce that we have teamed up with Packt Publishing and we are organizing a Giveaway for you! 3 lucky winners stand a chance to win 2 copies of ...
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Learning Android: Freezing the UI with a BroadcastReceiver

As I mentioned in a previous post I recently wrote some code in my Android app to inform a BroadcastReceiver whenever a service processed a tweet with a link in it but in implementing ...
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Learning Android: Getting a service to communicate with an activity

In the app I’m working on I created a service which runs in the background away from the main UI thread consuming the Twitter streaming API using twitter4j. It looks like this: public ...
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Android Game Postmortem – ArkDroid Development

Hello guys, As you might have noticed, we have recently delved into the world of mobile game programming. This was done after creating JCG Studios, an independent mobile game studio ...
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Android Drag and Drop Tutorial

This post is going to cover implementing Drag and Drop in an Android application. (I am currently using version 4.0 of the sdk, but I originally wrote the code in this series with the ...
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Android Game Development – Design In-game Entities – The State Pattern

In this part I will try to explain how to design easily extensible and maintainable game elements that control their own internal state and behaviours. An internal state is best described ...
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Android Game Development – OpenGL Texture Mapping

In the previous two articles (article 1 and article 2) I have tried to introduce OpenGL ES on android. Now let’s take it further and build on them. In this article we will create ...
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Android Game Development – Displaying Graphical Elements (Primitives) with OpenGL ES

This is part 2 of the android OpenGL ES series. In the previous article we looked at how to set up the android project to use the provided OpenGL view with our renderer. You can use ...
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